Principles of Animation
I learned that throughout watching the movie Kung Fu Panda and looking at the principles of animation that a lot of the principles overlap one another. Because of this below I have chosen 3 scenes which I think show some principles quite well.
Anticipation
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To start out, I have chosen to focus on anticipation in Kung Fu Panda. In this shot we can see that Mantis "winds up" or "anticipates" that he will have to move backwards quickly. In order to do this successfully he must first move forward a little bit and then move back.
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Appeal
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Next, we will look at the character appeal in Kung Fu Panda. Almost all of the characters in Kung Fu Panda are cute and very appealing to look at. In the first picture we can see a young Tai Lung who has a smile, big eyes, and perked up posture. In the second picture we can see a young Tigress who has almost the exact same style. In the last picture we can see the Furious Five together and even though they are older and different species, they are still quite appealing. What makes them appealing is that they have bigger than normal eyes, rounded silhouettes, and an appealing color palette.
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Arcs & Slow-Ins, Slow-Outs
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Lastly, we will cover arcs & slow-ins, slow-outs in Kung Fu Panda. I choose to put these two principles of animation together because a lot of arcs follow the slow-in, slow-out curve. As we can see by looking through the pictures as the duck is thrown up in the air it follows an arc pattern. As the duck reaches the apex of the arc it slows down and speeds up as it leaves the apex. It then slows down again and follows a small arc as it starts to fly.
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